Team wallets: how many
Use any number from 1 to 1,000. Only the first few buy in the launch block; the rest buy right behind.
The presets
| Preset | Wallets | Note in the app |
|---|---|---|
| Starter | 10 | A light start |
| Recommended | 30 | What most launches use |
| Big | 100 | Own more of the early supply |
Or type any whole number from 1 to 1,000 in Wallets. There is no other team cap.
What the number changes
- How many buy first: capped by the launchpad (pump.fun 6, Pons 31, Direct deploy 240). See Launch block and spread buys.
- How long the rest take: every wallet past the first buys is a spread buy, one after another.
- The cost: each wallet pays its own network fees, and on Solana a small refundable account deposit. A larger team shows its real cost in All in.
The squares under the team show it: dark squares are first buys, light ones buy right behind. Above 240 wallets one square stands for several.
A new team every launch
Each launch gets its own new wallets and its own creator wallet, linked to your account. Teams are never reused between coins.
Amount per wallet
Each wallet buys is a slider:
| Chain | Min | Max | Step | Default |
|---|---|---|---|---|
| Solana | 0.05 SOL | 2 SOL | 0.05 | 0.4 SOL |
| Robinhood Chain | 0.002 ETH | 0.1 ETH | 0.002 | 0.02 ETH |
For other amounts, or a different amount per wallet, use Pro settings.
Updated 9 Nov 2026. Numbers come from the app and its API.