The launch block and spread buys
The first team buys land with the coin. The rest are spread buys: one at a time, at random gaps, until the team is in. You can pause, resume or stop them.
First buys
The first buys go in with the coin:
- pump.fun: 6 team buys in the launch block, inside the Jito bundle that creates the coin.
- Pons: 31 team buys tax-free, right after the coin is created, while outsiders pay the snipe tax.
- Direct deploy: 240 team buys inside the launch transaction itself.
If your team is smaller than that, every wallet is a first buy.
Spread buys
Every other wallet buys right behind, one at a time. By default:
- The wait between buys is random, from 2 to 20 seconds.
- Wallets buy in random order.
- Every spread wallet buys the same amount.
Pro settings change all three. With Pro on, the recommended wait is 2 to 30 seconds and amounts vary by ±15%. On Pons, spread buys are always at least 6 seconds apart.
Other people can buy between your spread buys. Only the first buys go in with the coin.
Pause, resume, stop
While spread buys run, the live screen shows Pause buys and Stop.
- Pause buys: no more buys until you resume. Their money stays in those wallets.
- Resume buys: carries on right where it left off.
- Stop (press twice): ends the spread for good. The unspent money stays in those wallets; bring it back from Wallets.

Selling 100% of every wallet also stops a running or paused spread. Bringing a launch home stops a paused spread.
What comes back
After the first buys land, the unused price room and any missed first buys come back to your main wallet. When the spread ends, done or stopped, the spread wallets' unused price room comes back too. Amounts under about three transfer fees are left where they are as dust.
Updated 9 Nov 2026. Numbers come from the app and its API.