Unison is in beta and opens to the public soon. Follow us on X for the announcementSupport: t.me/unisongo

How to launch with multiple wallets

A multi-wallet launch means several wallets you control buy your coin at launch. You can make and fund them by hand. Unison creates and funds a team of up to 1,000 wallets for you.

How many wallets can land in the launch block?

Six on pump.fun, up to 31 on Pons, and up to 240 on a Direct deploy. These are hard limits. pump.fun is capped by the 5-transaction Jito bundle, Pons by its exemption list, and a Direct deploy by the gas limit of one transaction.

What about the rest of the wallets?

They buy right behind the launch block, as spread buys. You pick the timing, from seconds to hours. You can pause, resume or stop at any point. Unspent money stays in your wallets and can come back to your main wallet.

How do you fund the wallets?

On Unison, you make one deposit from your main wallet and it is split for you. You sign once. If you do this by hand, you send SOL or ETH to each wallet yourself, and each transfer has a network fee.

What does each wallet cost?

Each wallet pays its own network fees. On Solana, each buying wallet also needs token-account rent. Unison budgets about 0.006 SOL of rent per buying wallet, and part of it comes back when the account closes. A big team costs real money before you buy a single coin.

Will it look like real buyers?

Do not count on it, and do not use a team to fake demand. Anyone can check the chain, and scanners flag launch-block buying. Webacy rates more than 50% of holdings bought in block 0 as critical. Faking demand can also carry legal risk.

Questions

How many wallets can Unison use?

Up to 1,000 per launch.

Can I use my own wallets?

Not in a new launch yet. Unison creates a new team for each launch.

Can I export the team wallet keys?

No. Team wallets are held by Unison and can only send funds to your main wallet. Your main wallet key can be exported.

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